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Hey, I’m Benjamin Wührer. Aspiring game designer with an interest in tech & level design. I have been interested in games since I was little and have been working with them professionally since I was 18. I’m most interested in game design and it’s various disciplines like Level Design, but I also get excited about the technical side.
You want to know more about me?
Well, I’d love to have a chat then, but I can tell you a little bit:
I think it came across that I am interested in video games, game design, level design and programming. My favorite game is Mass Effect 2 by the way. Or Dragon Age Origins. Always can’t decide betweem the two.
Apart from that, I love to do sports. So far tennis but I am open to new and also like to go swimming, jogging and soon start medieval sword fencing.
If you want to know more about me, well then just ask me directly. Write me a mail. Contact me on LinkedIn.
Skills
Personal Data
Name:
E-Mail:
Date of birth:
Benjamin Wührer
wuehrerben@clyfdir.com
03.02.2001
Work Experience
04/2024 – Now
University of Applied Science Darmstadt – Student Service Center
Study Advisor
I am the student advisor for the study course Animation & Game.
Mainly I answer questions to the extensive application process of the study course. Additionally, I provide counsel and support for different student matters.
07/2023 – Now
One More Cup Studios
Co-Founder / Acting Manager / Game Designer
Together with some study colleauges, we founded our own studio focused on Game Development, but also the translation of Game Development Methodology in the serious business. My responsibilites have been concepting, designing, prototyping and programming systems for games as well as serious applications.
09/2022 – 06/2023
Gunzilla Games
Technical Design – Junior
Design and implement several parts of the game’s systems especially focused on the unique selling point of cyberlimb gameplay. Maintain clear design and technical documents using Confluence, JIRA and Microsoft Office tools alongside other disciplines.
04/2022 – 08/2022
Gunzilla Games
Technical Design – Intern
Design and implement one or several parts of the game’s systems, controls and interfaces. Maintain clear design and technical documents using Confluence, JIRA and Microsoft Office tools alongside other disciplines.
12/2019 – 02/2022
Fabula Games
Game Designer & Controlling
I am responsible for designing & programming Serious Games as well as consulting and operational support during the development of Serious Games.
05/2021 – 06/2021 & 11/2021 – 12/2021
Hochschule Darmstadt, University of Applied Sciences (h_da)
Evaluation Tutor
I assist the Media Department Evaluation Officer in the preparation and conduct of evaluations of the courses offered in the media department.
Education
10/2020 – Now (04/2024)
Hochschule Darmstadt, University of Applied Sciences (h_da)
Bachelor of Arts
Final grade: n/a
Juni 2019
Friedrich-Ebert-Schule Pfungstadt
Abitur
Final grade: 1.8
Social Engagement
03/2019 – 10/2021
TC Pfungstadt (Tenis Club)
Youth Officer & Deputy member of the Board of Management
I helped organize and design the training. As well as supervised and conducted youth tournaments.
Among other things, I also managed the online court reservation system.
06/2021 – 12/2021
Hochschule Darmstadt, University of Applied Sciences (h_da)
Deputy student member of the appeals committee
I sat in on initial meetings, sat in on applicants’ mock lectures, and represented the main member in one of the 4 meetings.